Work Simulation for HCI
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    The work simulation is series of tasks designed to give you the experience of working in HCI.

    The module also has learning resources including lectures and exercises that will help you learn about HCI and to complete the business simulation tasks.

    Please read the case study document to find out more about the work simulation
  • Tasks for this week

    Please read the following article on pair design
    https://www.cooper.com/journal/2015/2/what-does-pair-design-look-like
    Signup to work in a group week 1 – deadline Fri 2nd Feb
    Read over project case study
    Create a project journal – Start with taking some notes about pair design and following a UCD approach

    Getting Started


    To-do List One


    Project Tasks Due




  • email from boss

    Tasks for this week:

    Read the following articles on persona design
    https://www.interaction-design.org/literature/article/personas-why-and-how-you-should-use-them
    https://www.cooper.com/journal/2001/08/perfecting_your_personas
    2 persona to help keep user at centre of design
    2 scenarios to accompany persona
    Persona Example

    Persona

    To-do List Two


    View email
    Project Tasks Due
    Persona Example




  • Boss email 2
    Memo from Boss 1

    Project tasks due:

    Finalise Persona and scenario
    Work on first iteration of prototype (early storyboards)
    TIPS
    Designs must look like a mobile APP (use a template if that helps)
    If you are drawing your designs take photos and paste into word or PDF

    Prototyping


    To-do List Three


    View email
    Project tasks due




  • Tasks for this week:

    Please read the following article on requirements definition
    Bridging the gap with requirements definition
    Update your notes/journal with storyboard feedback updates
    Create a list of requirements for your APP, give them priority ratings and discuss with tutor to make sure you are on right track
    Tips
    Use tables, spreadsheets or lists for requirements – something that allows easy lookup

    Requirements


    To-do List Four


    Tasks for this week




  • Tasks for this week:

    You should be moving onto making more concrete design decisions about your APP
    Have you finalised your colour choices
    https://www.designmantic.com/blog/infographics/the-10-commandments-of-color-theory/
    Are you keeping a design log and documenting your design decisions, changes and tools used?
    Be prepared to show your lab tutor your reports during the lab session week 6, this can be in note form or written up at this stage but at least this way we can provide some feedback early on to let you know you are on the right track!
    Tips
    Take screen shots of your evolving designs, this way you can paste them into the final documentation. Its easier to discuss your project when you have visuals of your design journey to present
  • Instructions

    This game is designed to simulate cognitive disability to give the player a small insight into what it might be like to navigate a complex web site if you had such a disability.

    You are going to be shown a page divided into a game to play and a web site.

    The idea is to play the game navigating the ‘player’ using the ‘up’, ‘down’ etc. buttons without crashing.

    At the same time you should attempt the tasks using the web site.

    Good luck!

    This game may take a while to load.

    Tasks for this week:

    During this weeks lab please spend the time looking into Usability and Accessibility
    The following articles will help – there are many more, please carry out your own research
    https://www.nngroup.com/articles/usability-101-introduction-to-usability/
    https://www.nngroup.com/articles/accessible-design-for-users-with-disabilities/
    Take some screenshots of your APP and using arrows and labels, show where you have applied Usability goals and Accessible design
    Are you keeping a design log and documenting your design decisions, changes and tools used? Please continue to do this
    Its week 6 – please show your lab tutor your reports so far- this can be in note form or written up at this stage but at least this way we can provide some feedback early on to let you know you are on the right track!
    TIPS
    Your annotated screen shots that you made today should be useful for discussing design rationale and to help answer questions next week

    Accessibility & Usability


    To-do List Six


    Accessibility Game
    Tasks for this week




  • Tasks for this week:

    During this weeks lab please spend the time revisiting the Introduction to Evaluation Lecture and complete the following tasks
    Write a brief advice note on the difference between natural and controlled settings
    Watch the following paper prototyping evaluation. During this video a Usability Test is conducted. Observe carefully and put yourself in the position of Observer/Facilitator.
    Take notes on the key findings particularly focusing on Usability problems
    Offer design solutions that may improve Usability and the overall User Experience

    Usability Test

    Evaluation & Observations


    To-do List Eight


    Tasks for this week




  • Heuristics & User Tests


    To-do List Nine


    View email
    Download Heuristic Evaluation Data
    View email
    Download User Test Data