WEBVTT 1 00:00:01.009 --> 00:00:02.220 Welcome to week eleven 2 00:00:02.224 --> 00:00:05.229 concluding the case study by completing the program 3 00:00:09.002 --> 00:00:11.007 Last week you saw the third increment in the 4 00:00:11.008 --> 00:00:13.221 development of the Java adventure game program. 5 00:00:15.118 --> 00:00:17.222 This week you will see the final increment 6 00:00:17.224 --> 00:00:21.001 which meets the final set of requirements to complete the program. 7 00:00:21.223 --> 00:00:24.226 So that it implements a very simple form of game play 8 00:00:25.225 --> 00:00:29.001 note that even though the program might seem quite complex 9 00:00:29.006 --> 00:00:31.223 it would need much more development and functionality 10 00:00:31.224 --> 00:00:35.116 to produce a game that is actually enjoyable and interesting to play. 11 00:00:41.224 --> 00:00:44.005 In the final increment you will learn. 12 00:00:44.220 --> 00:00:46.226 How to handle user input. 13 00:00:47.220 --> 00:00:50.007 How to create a menu driven application 14 00:00:51.007 --> 00:00:54.222 and how to compile and run Java code outside BlueJ. 15 00:00:55.227 --> 00:00:59.220 You will also see examples of some further useful code patterns. 16