Work Simulation for HCI
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Home
- The work simulation is series of tasks designed to give you the experience of working in HCI.
- You will be presented with ten ‘to-do’ lists of tasks. Most of the tasks you will respond to using the portfolio facility on GCU Learn (Blackboard).
- The module also has learning resources including lectures and exercises that will help you learn about HCI and to complete the business simulation tasks.
- Please read the case study document to find out more about the work simulation
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Getting Started
First Steps
Decision Tree
- Look at each of the decisons, testing first what you think is best and then what you think might not be helpful
Start
- You have been asked to produce a design for a downloadable app for a garment manufacturer wishing to sell fabrics anywhere in the world
What is your first step?Apps
- Highly specialised manufacturer based sales apps aren’t that common they tend to do business via a web site expecting that their clients are other business which will have access to PCs.
Client
- Clients frequently don’t have a great deal of knowledge about technology – you will have to be more precise…
Web Sites
- Web sites tend to provide a complete catalogue with a lot of information.
Client Web Site
- The client’s web site is set up to sell to other businesses.
Success
- You find out that the client wants to sell directly to the customer not just to other business – this is important as it is the customers requirements that you will be designing for.
Asking about the users is probably the best starting point as you are focusing on who will be using the app.Submit using the 'My Portfolio' links:
- ● Job Application
- ● Brief explanation of the decision tree
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Requirements
Submit using the 'My Portfolio' links:
- ● Persona
- ● Scenario
- ● Brief explanation of the decision tree
Function & Non-Functional Requirements
Decision Tree
- Look at each of the decisions, testing first what you think is best and then what you think might not be helpful
Start Question
- Your requirements list should contain both functional and non-functional requirements. Thinking about requirements in this way can help you to create a more comprehensive list. The client wants a colourful visual identity, is this
Correct
- Correct – while visual identity is undoubtedly important it is not part of the function of the site.
Wrong
- Wrong – visual identity is not a function of the app i.e. you wouldn’t expect to see it as a menu item or button
Wrong
- Wrong – a search facility is a function that the use can interact with
Correct
- Correct – a product listing is a function of the app where a user might select this as a menu item.
Wrong
- Wrong – a product listing is a function of the app where a user might select this as a menu item.
Correct
- Correct – security is not a specific function of an app where a user might select this as a menu item.
Wrong
- Wrong – security is not a specific function of an app where a user might select this as a menu item.
Fifth Question
- The client wants the user to be able to authenticate as a registered user, is this
Requirements End
- Success You should now write a definition of functional and non-functional requirements using the questions to help you and put the definition in your simulation portfolio.
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Prototyping
Submit using the 'My Portfolio' links:
- ● The Storyboard
To-do List Three
- ▣ Examine decision tree - ‘prototyping’
- ▣ View email from the boss
- ▣ Submit for Assessment
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Design
Visual Design in Mind
Decision tree
- We are looking at key design decisions that are intended to help you think more creatively about your visual design. There aren’t really any ‘wrong’ decisions as such rather there are a series of ideas which may help you to approach the task more successfully.
Anyone can design
- Imagine you have been asked to create the visual design for a sports wear web site. You have come up with the idea of featuring trainers (shoes) prominently in the design. What do you do next?
Decisive
- Ok, you have a visual starting point. However you should bear in mind that designers are usually quite open minded about designs particularly when they are starting a project, don’t be afraid to change your mind. As you are settled on the ‘trainers’ idea it is time to work it in to the elements of a design – do you want to
Procrastinate
- OK, you are hoping to come up with a better idea than the ‘trainers’. Good designers (and original thinkers) frequently procrastinate. Keeping an open mind can be useful. However it might also be useful to help the process by creating a mood board – this can be as simple as a word document with screen shots, images, fonts and colours that you think might work for your design
Activity Mood Board
- Associations = Fitness, health, activity, play, competition
You have added a range of images to your mood board
Trainer Mood board
- As you are currently working on trainers it would be useful to think about how that could influence your design. To do this you should create a mood board – this can be as simple as a word document with screen shots, images, fonts and colours that you think might work for your design. Here are the images currently in your mood board.
Update from client
- Your client has clarified that they want a bright vibrant design that promotes the ideas of activity
Activity Mood Board Update
- Good news, your mood board does cover the idea of activity, but it isn’t bright or vibrant. So what do you do?
Trainer Mood Board Update
- Good news, your mood board has bright and vibrant images, but a pair of empty trainers isn’t very active. So what do you do next?
The End
- Success! You have some colourful activity related images to work with.
This decision tree is intended to be fun, but it does have a serious point to make. Reflect on what that might be and put your answer in your portfolio
Submit using the 'My Portfolio' links:
- ● Brief explanation of the decision tree
- ● Submit diagram
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Human Factors
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Prototype
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Boss Away
Submit using the 'My Portfolio' links:
- ● Screen shot from the accessibility game showing success
- ● Screen shot from ethics game showing 100% success
Instructions
This game is designed to simulate cognitive disability to give the player a small insight into what it might be like to navigate a complex web site if you had such a disability. You are going to be shown a page divided into a game to play and a web site. The idea is to play the game navigating the ‘player’ without crashing. At the same time you should attempt the tasks using the web site. Good luck!
To-do List Seven
- ▣ View SMS from the boss
- ▣ Accessibility Game
- ▣ ‘Boss is away’ quiz game
- ▣ Submit for Assessment
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Evaluation & Observations
Submit using the 'My Portfolio' links:
- ● Advice Note
- ● Observation task
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Heuristics & User Tests
Submit using the 'My Portfolio' links:
- ● Heuristic task
- ● User test task
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Reflections
Submit using the 'My Portfolio' links:
- ● Reflections Report